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Author: Ben Stevens

November 27, 2020November 27, 2020

Check it Out! – The Zenobia Award

by Ben Stevens

Are you underrepresented in the hobby of historical board games? Are you interested in game design, but not quite sure what your next step should be? Perhaps you should check out the Zenobia Award, a brand new design award that is currently accepting applications from game designers at any phase of the design process. The Zenobia Award is aiming to […]

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November 18, 2020November 18, 2020

Update: Upcoming Games-Based Learning Webinars

Update: Upcoming Games-Based Learning Webinars
by Ben Stevens

Lessons Learned Simulations and Training, CRISP, and Save the Children are excited to announce a series of free, participatory training sessions in simulation game development for humanitarian workers based in Jordan. Over the month of December 2020, LLST, CRISP, and Save the Children will deliver two (2) English language webinars and two (2) Arabic language webinars that will provide an […]

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November 7, 2020November 7, 2020

What We’re Playing – Path Out

What We’re Playing – Path Out
by Ben Stevens

The Lessons Learned team recently played through episode one of Path Out, a computer game designed in collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound, and graphic designer Brian Main. Path Out has been on LLLST’s radar for some time as a multi-award-winning game built to tell the true story Karam’s escape from the Syrian Civil war in […]

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October 22, 2020October 22, 2020

Upcoming Project: Route 726

Upcoming Project: Route 726
by Ben Stevens

Over the past few months, LLST has been assisting Carolyn Aubry, an independent designer and expert in strategic sourcing and supply chain optimization, to create a new simulation: Route 726. This team-building simulation centres around logistics, problem solving, and resource management in the humanitarian sector, and is designed especially for new recruits. Participants will work together to requisition supplies and […]

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October 13, 2020October 13, 2020

A New Face Around the (Digital) Office

by Ben Stevens

Lessons Learned Simulations and Training has recently welcomed Ben Stevens to the team as a project assistant intern. Outside of LLST, Ben is professional theatre artist and educator, with a growing portfolio in learning game development. He is an expert in immersive storytelling as well as education via group facilitation and hands-on, experiential learning. Prior to COVID-19, Ben was a […]

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October 2, 2020October 2, 2020

Embracing Digital Games

Embracing Digital Games
by Ben Stevens

Lessons Learned director Matthew Stevens and project assistant Ben Stevens recently co-wrote a post about embracing digital learning games for the PAXsims blog. LLST’s focus has been primarily on in-person tabletop simulations, but we recognize the vast potential that digital games have in the field of simulation-based training. Recently, the COVID-19 pandemic has only heightened the need for quality digital […]

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September 30, 2020September 30, 2020

FIT Announcement

FIT Announcement
by Ben Stevens

Lessons Learned is thrilled and humbled to announce that our project, Promoting Localized Gender-Aware Simulation Development for Humanitarian Training, has been selected to receive support from the Fund for Innovation and Transformation. In collaboration with our implementing partners Save the Children and CRISP Berlin, LLST will provide a new workshop initiative that supports the development of community-led humanitarian simulation design […]

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September 23, 2020September 23, 2020

What We’re Reading (Or Listening To)

by Ben Stevens

Maria Konnikova on Freakonomics Radio Learning about ourselves and others via a serious and analytical approach to games? Sounds like our kind of book! After hearing an excellent interview with Maria Konnikova on Freakonomics Radio, the LLST team is excited to dive into a new book by the New York Times bestselling author entitled The Biggest Bluff: How I Learned […]

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